62 results found
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Full support for most popular games like wxw, rr, sr etc.
I guess it's obvious, but it's so important, that I had to pay attention, just in case.
Imo project x is good wxw example, but attack should be blocked unless walls completed and possible only from rope.
Sheep race should have automatic checkpoint detecor.
etc.
6 votes -
Feature allowing shot to be taken again for practice
On shots that are really touch-and-go but you're sure you can make, its often gutting that you miss and can't recreate the conditions to try again. A feature to 'rewind' or reset the worms, landscape and wind to what it was before the shot was taken (i.e. allow it to be taken again) would be great for practice. Obviously only applicable to single player/fun games.
5 votes -
Surrender confirmation
Accidental surrender by misclicking F12 isn't nice. A simple yes/no pop-up could do the trick.
5 votes -
Polish signs for W:A?
I'll try to translate everything (which was in version 3.7.0.0) into Polish. Would it be possible to be able to add these characters: ą, ć, ę, ł, ń, ś, ż, ź?
If anything languages will be added to the new version I would try to translate it.4 votes -
Allow locking the Weapons Menu
We should be able to "lock" i.e. "PIN" the Weapons Menu in place so that we can see all the weapons all the time or till we decide to hide it again.
4 votes -
Scribble Feature
A lot of hardcore gamers think up plans of what they want to do several turns before, so why not add a scribble feature so they can quickly note down on the screen what they want to do? Also, the scribbles can be toggled with a hotkey and the scribbles can't be seen by others (when online).
4 votes -
Change TS so it doesn't stop the moving worm
In TS5, when any other worm gets hit, the active player gets stopped and then the damage gets calculated for the other worms. This is annoying in rope games when the active worm just freezes in the middle of roping. Can you change this behaviour so it doesn't freeze the player when damage to the other worms occure?
4 votes -
Can change the "distance" of some weapons
I would like to be able to change The "distance" of some weapons , for example , how much does the drill dig , how much you can move with the blowtorch , The distance of kamikaze , the distance of rope , how far does the dragon ball go , etc.
It could be selected in pixels.
4 votes -
Skip animation beetwen turn ends and turn start
To make the gameplay more rapid, I suggest a feature: when a turn ends, the following happens: worm say "uuups", or "you missed" or somebody die: animation happens. Then next turn takes place. What if these animations would be turned off between turns? It would rapid the gameplay, and normalers wont get bored of that!
3 votes -
3 votes
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Introduce a New weapon called "Super Fart". which fires in the opposite direction.
Introduce a New weapon called "Super Fart". which fires in the opposite direction.
So if enemy worm is in front, worm should face opposite direction to use Super Fart weapons.
worm should do a jiggle and giggle before Fart sound and it should hit like a baseball Bat.3 votes -
Allow Instant Ultilities to be taken into the next turn
For example, if you Teleport on top of a Ultilty Crate and you get Double Damage, you won't be able to use it as it will end your turn.
But if you can carry it into the next turn, you will be able to utilize this Ultility properly.3 votes -
TS - fire rope after SFS
It would be good to be able to fire the rope, after Attack from Surf.
3 votes -
Reward quick play; remaining turn time is added to worm health.
Disabled by default, this option would be configurable before the game begins.
It would increase the overall speed of play and encourage riskier (faster) roping in schemes such as shopper.
3 votes -
More weapon customization, like in fiddler or worms2.
PLEASE make it so you can customize weapons like in worms2 or fiddler, if you make even more customization, i will be even happier! Also, here's a question, you are still working on 4.0, right?...
3 votes -
have crate spy on, even when its not your turn
What i mean is, when your online, and when you get crate spy, you can only see on your turn. It would be better (in my opinion) if it could be on, even when its not your turn, and when all your teams dead too!
3 votes -
Terrain Underwater
It would be nice if we have the option of Terrain Underwater , so weps lke homing missile will destroy impacting on it.
In t17 it wont be nice but yes in others , to make more real.
3 votes -
idea
this annoyed me since day 1: if you select chute or anything else before you pick up a crate in t17, it will show "parachute" on top of the map and not the weapon i picked up. first problem is, that you might not have the time to right click and check what you got and the second problem is that you have to search for the weapon if you already got like 10 weapongs in your inventory. should be fixed. lets see if it happens. shouldn't be a too big deal.
and is it possible that your opponent doesn't…
3 votes -
Golden health crate that heals your entire team when picked
It could be cool if there was a different type of health crates (for example golden health crates) that would heal your entire team for 10 - 25 health when picked (configurable).
3 votes -
defining turn order
Who would like the ability to define the turn order rather then have it always be random? add an extra coloumn of boxes next to the health bias/team colour containing numbers from 1 - 6 determining turn order.
2 votes
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