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Worms Armageddon

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62 results found

  1. Is it possible to add an option to customize the weapons menu by modifying the menu and shortcuts F1 F2 F3 for example?

    1 vote
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  2. Is it possible to add an option to customize the weapons menu by modifying the menu and shortcuts F1 F2 F3 for example?

    1 vote
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  3. It could be cool if there was a different type of health crates (for example golden health crates) that would heal your entire team for 10 - 25 health when picked (configurable).

    3 votes
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  4. New stockpiling mode option that enables restocking weapons after every turn.

    This feature would unlock many new schemes possibilities, especially with multishot (sdet) being part of the game in 3.8 patch.

    15 votes
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  5. Currently, there are a few schemes that are impossible to play with a CPU. Can this be solved by making CPU's able to abide by unofficial rules, such as Shopper or even Walk for Weapons if possible?

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  6. Currently, there are a few schemes that are impossible to play with a CPU. Can this be solved by making CPU's able to abide by unofficial rules, such as Shopper or even Walk for Weapons if possible?

    0 votes
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  7. There are many game schemes that have grown popular and are well-established among the WA players, yet enacting their rules still remains reiiant on informal agreements made between the players, who need to oversee the match and pay attention to whether everyone follows them or not. Having the game engine support for this would be a great feature to implement, and would make the game even more enjoyable.

    6 votes
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  8. Heya. I am Shadow The Worn, and i want WA to have a special DLL file, which will fix the Select Worm utility. The problem of the Select Worm utility is that it makes the worm to pick up the Bazooka early (and the Tab key is not responding). Because of this, Select Worm is kinda buggy (through it usually works well after instailing, updating or resetting the game). The DLL file, which will fix the Select Worm utility, is titled wkSWFix. Once instailed into the folder with Worms Armageddon files, it'll disable autoselect of a weapon when Select Worm…

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  9. Introduce a New weapon called "Super Fart". which fires in the opposite direction.
    So if enemy worm is in front, worm should face opposite direction to use Super Fart weapons.
    worm should do a jiggle and giggle before Fart sound and it should hit like a baseball Bat.

    3 votes
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  10. allow to view the whole chat history in a game since it started, by pressing ctrl+page down. so that it scrolls up to the very first message posted in a game.

    1 vote
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  11. 1 vote
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  12. My first game was Worms Reloaded before I found this gem, but in Reloaded the weapon drops would include invisibility amongst other things, and invisibility only seems to be available by adding it to every worms inventory.

    1 vote
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  13. I'll try to translate everything (which was in version 3.7.0.0) into Polish. Would it be possible to be able to add these characters: ą, ć, ę, ł, ń, ś, ż, ź?
    If anything languages will be added to the new version I would try to translate it.

    4 votes
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  14. We know that the wind can go left & right. What if it can blow up & down? Of course this have to be an optional setting in the option menus.

    7 votes
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  15. I guess it's obvious, but it's so important, that I had to pay attention, just in case.

    Imo project x is good wxw example, but attack should be blocked unless walls completed and possible only from rope.

    Sheep race should have automatic checkpoint detecor.

    etc.

    6 votes
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  16. Disabled by default, this option would be configurable before the game begins.

    It would increase the overall speed of play and encourage riskier (faster) roping in schemes such as shopper.

    3 votes
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  17. You could see only starting weapons (no super weapon), not weapons collected from crates. This feature would be cool in Intermediate and Elite. In other schemes it would be quite useless.

    1 vote
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  18. in Worms 2, when parachute is activated, you could choose which way you shoot your rope, by using the left/right arrows +space..... the angle of the rope was the same as originally shot rope, just like in w:a... but for some reason this feature was disabled when w:a came out... can we bring it back?? will add another level of skill to the game, also: wont have plops in ttrr due to unlucky winds

    17 votes
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  19. PLEASE make it so you can customize weapons like in worms2 or fiddler, if you make even more customization, i will be even happier! Also, here's a question, you are still working on 4.0, right?...

    3 votes
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  20. 6 votes
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