Multiple sounds for single action
Add the possibility to add more sounds for a single action in the soundbank. When the action is taken game would randomly choose one of the sounds associated with that action.
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Regarding "amazing"/"brilliant"/etc. - we need to come up with good conditions for when to play them. They shouldn't play too often, and the conditions shouldn't be too hard to implement.
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DragonQ commented
I definitely want something like this - I have so many unused clips because they simply won't fit in the speech banks. There's already things like "Ow2" and "Ow3" so it shouldn't be difficult to make the game randomly choose between voices that are called, for example, "Yessir1.wav", "Yessir2.wav", etc.
Also, making the "amazing", "brilliant", "perfect" (and any others I'm forgetting) speech sounds play again would be good.