I suggest you ...

All crates contain <weapon>

Like the All crates contain sheep option.

Except you can choose which weapons exploded crates can set off.

or alternatively, exploded crates will set-off whichever weapon it contained;
unless if it contains something like worm select, then it explodes normally.

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Lei shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

6 comments

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  • Dora commented  ·   ·  Flag as inappropriate

    I had the same idea. It would add a little more unpredictability to the game. More funny moments.

    I think it should be rare though and for example like Cammy says 1 cow instead of 3.

  • Cammy commented  ·   ·  Flag as inappropriate

    That could cause problems. though. Like say 3 cows running out of a crate could really ruin a game for a player with all his worms piled in one spot...
    Could work if only one cow ran out though.
    Also, would a crate containing petrol bombs produce a "prominent" fire (That stays for a few turns)?
    Does a grenade explode instantly or after 3 seconds?
    Lots of variables...

  • Lei commented  ·   ·  Flag as inappropriate

    'Making other animals / weapons / projectiles jump out of their crates is a different notion.'

    That was what I was suggesting. Apologies again for the confusion.

  • AdminCyberShadow (Admin, Worms Armageddon) commented  ·   ·  Flag as inappropriate

    That option does not change the behaviour of exploding crates. If a crate contained a sheep in it - regardless of the "All crates contain sheep" option, or any others - a sheep will jump out when the crate explodes. Making other animals / weapons / projectiles jump out of their crates is a different notion.

  • Lei commented  ·   ·  Flag as inappropriate

    Oh, might have not expressed myself clearly there, sorry for the confusion.

    I meant the cheat "All crates contain sheep"

    Like when enabled, once a crate explodes, a sheep is released into the air and then explodes upon impact.

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