Bug causes 0.5sec lag in big maps when shooting first rope
this bug is present only when the map resolution is big, for example 30000x4000 or even some smaller ones. i haven't tested what is the limit.
so when rope racing on such big map and u have to use parachute and then shoot ur rope again there's a delay of about half a second when the movement of the worm freezes too. it also happens with the very first rope shot at start of turn.
i've tested this on my desktop on win xp and on laptop with vista and others playing those maps with me also noticed it.
This forum is for feature requests, not bug reports. To report a bug (although this seems to be a performance issue, not unexpected with colossal map sizes), post in the Team17 forum.