Much more complex maps
Sometimes i just wish there would be a little more going on in the maps...
What if the game would support a new file format in which these maps would be?
So, you would just make/import and play them.
I was thinking about the following:
-Destructible, non-desctructible terrain, i just think this could open some new ideas.
-Animated terrain. For ex. elevators or any other animation. This would bring more life to maps, would further open ideas for custom maps and would make it more fun the 'future real time feature...'
-Terrain that kills the worms, for example spikes...
-Transparency, for foreground. This would make things possible like going under water without dying, or many other ideas
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Husky commented
animated terrain =)
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explorer09 commented
Terrain that kills the worms:
A similar idea exists (http://feedback.worms2d.info/forums/5998-worms-armageddon/suggestions/1368359-pre-game-flames?ref=title)Transparency, for foreground.
AFAIK, this one is new. -
explorer09 commented
Destructible, non-desctructible terrain:
It's suggested already (http://feedback.worms2d.info/forums/5998-worms-armageddon/suggestions/77329-support-for-multi-layered-png?ref=title) and a WormKit mod (http://worms2d.info/WkIndiMask) has implemented this.Animated terrain:
Suggested already (http://feedback.worms2d.info/forums/5998-worms-armageddon/suggestions/331600-dinamic-maps-some-map-s-places-can-be-moving?ref=title)