Allow an option for Damage x2 to be cumulative
Make Damage x2 cumulative, or allow an option for this to be set. So that if you get more than one in the same turn, they multiply again the current damage level :D
How about stockpiling it for next turns instead?
lol this is just mad. it brings in my mind those games from W2 where some1 set minigun to do huge 2x the size of holy hand grenade shots with 3rd party scheme editor, totally destroying the whole map in front of him.
I like it. It's rare enough that you get double damage normally so to get 2 or more should be more special.