The more Damage you inflict, the larger the explosion of the dyign worm.
So say an enemy worm has 5 life left and you sheep him and he loses 60. He should explode much larger then if you use a shotgun to kill him.
2
votes
Abtin Bahador
shared this idea
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Do you want this as a permanent, global change (won't happen) or a scheme option (which almost no one will use)?