more efficient menu layout
Allow to choose a map from User/SavedLevels directly from the menu before the game (without going into the map editor and loading the map)
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Anonymous commented
also add the option of saving a scheme that we modified in the host-lobby!
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DonMega commented
not just of the selected map, but it goes through all the maps in the main \savedlevels\ folder doing something, as the amount of maps there has direct result to the load times.
anyway this would make hosting online much much faster as well because that's the most time consuming thing to open up the editor and browse for a map. some sort of search function would make sense too
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Rodent commented
I agree with this totally. Map editor is loaded slowly because it is loading/generating bigger view of selected map in editing area. I don't think that moving folder "saved levels" into main screen will cause any problems(I hope so because it's very good idea)
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DonMega commented
won't that make it slower to load the menu then? since it always takes few seconds to get in the map editor thing. i could set the delay shorter by arranging the maps into several folders though (Roper, BnG, BnA etc), inside \User\SavedLevels\
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Franpa commented
above comment but also list the "mission" maps in a separate folder.
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Vader commented
If by this you mean the drop-down list in which the single-player levels appear then I wholeheartedly agree.