I suggest you ...

2v2 Anti-quitter system

when u play a 2v2 game, sometimes one of the players quit the game,desync or disconnects form the host.So, how about letting his teammate control his team??

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    worm-kun shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    5 comments

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      • Maz commented  ·   ·  Flag as inappropriate

        A minor query: If a player's disconnected during a turn, how feasible would it be to transfer control to the teammate to complete the turn?

        @ Malevol3nt: Good point, I hadn't thought of that. Unless an external AI can be programmed to adapt to game types, which would require considerable time and effort, then switching players is the best option.

      • Malevol3nt commented  ·   ·  Flag as inappropriate

        Not a bad idea. I guess cyber could incorporate this in the new scheme format maybe..? Maybe a switch for "teamgame" in the scheme. So when someone quits in your team you automatically get the controls for that team handed to you.

        @ Maz: CPU AI could only play normal games, what about popular schemes like shopper? It just wouldn't work without rewriting a major part of AI.

      • Maz commented  ·   ·  Flag as inappropriate

        Perhaps if one side has 2 teams of 4 worms, for example, then it becomes 1 team of 8 worms, that both players can control.

        Or, allow a CPU player to take control, which is a popular choice in many online games.

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