Sudden death with keeping worm selecting option
Two alternative features:
1. having sudden death with worm selecting option being kept
2. water rising without going into sudden death.
<infinite Worm Selects (the weapon) is not a solution because they can be used many times in one turn and this would change the gameplay too much>
This should be easy to add in the new scheme format.
Neo Godvicien commented
Yes I'm interesting with this suggestion, cause we play always with "Select Worms"... but with all options of Sudden Death: this become impossible to choose our (best) Worms...
The only "option" acceptable is: "null match"...
This should be opcional: a scheme setting! Good Idea.