Worms Armageddon

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Worms Armageddon

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  1. This obviously already exists in the worms coding, otherwise there wouldn't be official missions. What would be great now is giving us the option to create missions like those. Besides the fun of it, imagine that it could be great as a teaching tool.
    Consider making it possible to use .png files.

    11 votes
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    4 comments  ·  User missions  ·  Flag idea as inappropriate…  ·  Admin →
  2. In this way when playing a scheme that has the team weapon mode on (Elite, Intermediate, Pro), the nowadays useless weapons (moles, granny, sheeplauncher) could be editted to be just as good as the more popular ones for that particular scheme.

    5 votes
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    5 comments  ·  User missions  ·  Flag idea as inappropriate…  ·  Admin →

    Support for per-team ammo and perhaps delay is currently supported by the W:A engine, as seen in missions – thus, this will be made available when support for user-made missions will be added. I’d rather leave out per-team weapon power though.

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