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  1. 4 votes
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    1 comment  ·  Worms Armageddon » Maps  ·  Flag idea as inappropriate…  ·  Admin →
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    Ricky commented  · 

    Would love this!

    Ricky supported this idea  · 
  2. 8 votes
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    5 comments  ·  Worms Armageddon  ·  Flag idea as inappropriate…  ·  Admin →
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    Ricky commented  · 

    Is the redesigned WormNet a part of 4.0 BETA and could we see this implemented then?

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    Ricky commented  · 

    Its only for personal viewing and not to show off to anyone else, much like Call of Duty 4 stats which recorded kills/deaths, streak...

    And i also feel that not doing it becuase of a few people who could fake it for whatever reason is not fair to the honest community/players.

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    Ricky commented  · 

    CyberShadow-
    IS this not possibe at all?

  3. 7 votes
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    9 comments  ·  Worms Armageddon » Scheme options  ·  Flag idea as inappropriate…  ·  Admin →

    Instead of making it configurable in every conceivable way, how about we agree on some options which would be useful the most? Everyone seems to agree that having the screen follow invisible worms can be bad… what else?

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    Ricky commented  · 

    Also what Franpa said, in its present form invisibility is really no good because camera follows the worm and gives the opponent an idea of location of the worm so at least this should be corrected.

    Ricky supported this idea  · 
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    Ricky commented  · 

    i would like this! It would make us want to use invisibilty unlike it is now...

  4. 25 votes
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    9 comments  ·  Worms Armageddon » Gameplay  ·  Flag idea as inappropriate…  ·  Admin →

    If you’d like to see this idea implemented, we need to decide when each of these sounds should be played. The proposed idea (100% practical damage, possibly at long distances) is good but it doesn’t mention how the sound is chosen. It’d be nice to get a discussion going with some ideas for each, but nothing too hard to implement. You may want to also check how these sounds appear in other soundbanks, as well.

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    Ricky commented  · 

    Will this happen?

    Ricky supported this idea  · 
  5. 104 votes
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    16 comments  ·  Worms Armageddon » Network and WormNET  ·  Flag idea as inappropriate…  ·  Admin →

    Ranks and secure logins are part of 4.0’s WormNET design. However, I don’t see strong reasons (and lots of counter-reasons) to keep anonymous logins in 4.0. Also, how the ranks, experience etc. are calculated remains an open and very complicated question.

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    Ricky commented  · 

    CyberShadow
    Sorry i did not see your reply:), my opinion is that at the moment the game is free for all, if the ranks are added the community will become fragmented, but if ranks must be added then at least have a modern indigenous system for it which does not divide the community.