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  1. 14 votes
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    pisto supported this idea  · 
  2. 42 votes
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    pisto supported this idea  · 
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    pisto commented  · 

    it's important to point that this feature is different from the mini-map suggestion: this won't show the whole map, but a little window with no zoom, that follows the projectile. Behaviour with sdet has to be defined.

  3. 7 votes
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    Instead of making it configurable in every conceivable way, how about we agree on some options which would be useful the most? Everyone seems to agree that having the screen follow invisible worms can be bad… what else?

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    pisto commented  · 

    I agree, but no more votes left sigh

  4. 135 votes
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    pisto supported this idea  · 
  5. 5 votes
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    Support for per-team ammo and perhaps delay is currently supported by the W:A engine, as seen in missions – thus, this will be made available when support for user-made missions will be added. I’d rather leave out per-team weapon power though.

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    pisto commented  · 

    "I'd rather leave out per-team weapon power though."
    I can't see why, except the excess of settings

  6. 230 votes
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    pisto supported this idea  ·