Settings and activity

  1. 14 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    5 comments  ·  Worms Armageddon » Scheme options  ·  Flag idea as inappropriate…  ·  Admin →
    pisto supported this idea  · 
  2. 42 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    7 comments  ·  Worms Armageddon » Graphics  ·  Flag idea as inappropriate…  ·  Admin →
    pisto supported this idea  · 
    An error occurred while saving the comment
    pisto commented  · 

    it's important to point that this feature is different from the mini-map suggestion: this won't show the whole map, but a little window with no zoom, that follows the projectile. Behaviour with sdet has to be defined.

  3. 7 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    9 comments  ·  Worms Armageddon » Scheme options  ·  Flag idea as inappropriate…  ·  Admin →

    Instead of making it configurable in every conceivable way, how about we agree on some options which would be useful the most? Everyone seems to agree that having the screen follow invisible worms can be bad… what else?

    An error occurred while saving the comment
    pisto commented  · 

    I agree, but no more votes left sigh

  4. 135 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    under review  ·  22 comments  ·  Worms Armageddon » Network and WormNET  ·  Flag idea as inappropriate…  ·  Admin →
    pisto supported this idea  · 
  5. 5 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    5 comments  ·  Worms Armageddon » User missions  ·  Flag idea as inappropriate…  ·  Admin →

    Support for per-team ammo and perhaps delay is currently supported by the W:A engine, as seen in missions – thus, this will be made available when support for user-made missions will be added. I’d rather leave out per-team weapon power though.

    An error occurred while saving the comment
    pisto commented  · 

    "I'd rather leave out per-team weapon power though."
    I can't see why, except the excess of settings

  6. 227 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    under review  ·  33 comments  ·  Worms Armageddon » Replays  ·  Flag idea as inappropriate…  ·  Admin →
    pisto supported this idea  ·