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  1. 11 votes
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    WCzStruzak supported this idea  · 
  2. 3 votes
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    WCzStruzak supported this idea  · 
  3. 31 votes
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    WCzStruzak supported this idea  · 
  4. 72 votes
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    WCzStruzak supported this idea  · 
    WCzStruzak shared this idea  · 
  5. 13 votes
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    Damage doesn’t mean anything for some weapons… and most of the time the maximum theoretical damage (considering the RNG may generate any sequence of numbers) isn’t anywhere near the maximum practical damage.

    Also, I’d like to see an idea / concept design of how would power levels would be displayed.

    Update: this idea should be mostly obsoleted by our plans for 4.0 to allow viewing the scheme settings during the game, and the scheme comparator in the game lobby.

    WCzStruzak supported this idea  · 
  6. 35 votes
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    WCzStruzak supported this idea  ·