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  1. 7 votes
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    Run commented  · 

    There are a couple of programs that can already create random schemes, maybe they can be integrated in the same way MapGen's capabilities were. Although a simple randomiser would be good, people will definitely want more and more options (to ban or force certain weapons/options for example)

  2. 13 votes
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    Damage doesn’t mean anything for some weapons… and most of the time the maximum theoretical damage (considering the RNG may generate any sequence of numbers) isn’t anywhere near the maximum practical damage.

    Also, I’d like to see an idea / concept design of how would power levels would be displayed.

    Update: this idea should be mostly obsoleted by our plans for 4.0 to allow viewing the scheme settings during the game, and the scheme comparator in the game lobby.

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    Run commented  · 

    FFie's idea is nice but how would it incorporate the extra power levels that an external editor can provide? Quite a few schemes seem to use those extra power levels now... and invariably they're the ones that players get 'caught out' on.