This should be easy to add in the new scheme format.
An error occurred while saving the commentBassking commented
Tipically, when you play a Tower Race or a Big Rope Race, you got three worms, just in case your moving worm dies. This can be really uncomfortable, since you have to press your tab button two times at the beginning of every turn to select your moving worm. So, implementing the "Last used worm" option would avoid worms rotation and solve the issue. Obviously, respawning the worm upon death would solve this too, but it should be more difficult to realize. Furthermore, falling into water could be not the only issue. A worm could also fall in a unused portion of the map, without dying. Am I wrong?Bassking shared this idea ·
10 votesBassking supported this idea ·