Settings and activity

  1. 15 votes
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    2 comments  ·  Worms Armageddon » Scheme options  ·  Flag idea as inappropriate…  ·  Admin →
    compawo supported this idea  · 
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    compawo commented  · 

    i think its needed. And it does not give disadvantage you have the same in cs1.6 where you can make smoke realistic, performance-heavy, or just blocks and you therefore can't see anything;) its up to you and your hardware. This should be very easy with directx and opengl, probably not so hard on software.

  2. 4 votes
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    2 comments  ·  Worms Armageddon » Scheme options  ·  Flag idea as inappropriate…  ·  Admin →
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    compawo commented  · 

    1. changing fuse every turn is pointless
    2. this is probably quite hard to implement
    3&4. cool
    5&6. no..... more like for some chaos mode

  3. 12 votes
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    6 comments  ·  Worms Armageddon » Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
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    compawo commented  · 

    I think it is easy and needed.... CPU does this. It should be just space (or maybe tab) after shoot. You can just shoot and dont wait those 10 seconds when you dont need to hide, or like in shopper when you fall off and cant go back on rope whats the point of moving? just skip and let others play.

    compawo supported this idea  · 
  4. 88 votes
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    6 comments  ·  Worms Armageddon » Teams  ·  Flag idea as inappropriate…  ·  Admin →

    This is a complicated question. We intend to add this for 4.0, however this is complicated by that it’d be too easy to annoy people with custom soundbanks -therefore they must be easily mute-able.

    compawo supported this idea  · 
  5. 1 vote
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    0 comments  ·  Worms Armageddon » Gameplay  ·  Flag idea as inappropriate…  ·  Admin →
    compawo supported this idea  ·