Settings and activity
8 results found
-
7 votes
An error occurred while saving the comment -
7 votes
An error occurred while saving the comment Midi commentedThis is actually pretty interesting idea
-
48 votes
I am changing my stance on this idea… when we switch to OpenGL/true color, adding some simple (optional) additional effects using OpenGL could be possible.
Midi supported this idea · -
29 votes
We will definitely add customizable controls in 4.0.
Midi supported this idea ·An error occurred while saving the comment Midi commentedYeah, this should've been there for ages already, i'm still relying on wkRemapKeys for it
-
88 votes
This is a complicated question. We intend to add this for 4.0, however this is complicated by that it’d be too easy to annoy people with custom soundbanks -therefore they must be easily mute-able.
Midi supported this idea · -
19 votesMidi supported this idea ·
-
17 votes
An error occurred while saving the comment Midi commentedThis is an interesting one, I support this
Midi supported this idea · -
6 votesMidi shared this idea ·
I don't mind it much really, it's an integral part of the game for me. also actually a way better solution than skipping would be to play the death animations simultaneously for all worms whose HP dropped down to 0, especially given the fact that deaths affect the environmant and nearby worms