Skip to content

Settings and activity

4 results found

  1. 15 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    avirex supported this idea  · 
    An error occurred while saving the comment
    avirex commented  · 

    ooooo i dont remember this feature in w2!!! mainly because i really only roped once i discovered roping.... but i do remember graves exploding!! was an awesome feature.. along with "worm damage" if a worm fell on top of another worm, that would increase the damage... ultimate combo *Fall Damage + Worm Damage + Grave Damage = GG* lol would not care to see the worm damage in w:a i would consider that more of a glitch, then a good feature, but the grave damage was always cool... after the grave was hit (i believe) 3 times, it would then blow up and cause damage to a worm near it... was fun

  2. 16 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    This will make more sense when in-progress games will be joinable, which will be the case in 4.0 (players would join as spectators until the end of the match). The suggestion can be done as it is now, but I think it would put too much stress on the current design of the WormNET server, so if this will ever come before 4.0, it will surely come after the new WormNET server supporting flags/ranks.

    avirex supported this idea  · 
  3. 230 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    avirex supported this idea  · 
  4. 17 votes
    Vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    You have left! (?) (thinking…)
    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    avirex shared this idea  ·