Add support for custom game translations
WA could use an open text-based format (like XML or INI). And such files would be placed in folder like <WA>\User\Languages.
You could go one step farther and leave in WA.exe only English texts and externalize all the other languages.
Of course it would require full Unicode support (which I suggested separately).
This was implemented in 126.96.36.199 (“Translatable strings have been moved into external text files, located under the DATA\User\Languages directory”).
So, it is like "complete" now, after you released 188.8.131.52? Or are you holding this until Unicode is ready?
Great to hear that. Thanks and good luck with farther development.