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19 votesJason Gunning supported this idea ·
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3 votesJason Gunning supported this idea ·
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35 votes
I don’t feel that adding hard-coded gameplay mechanics elements, such as weapons, is part of our goal. This might happen when support for custom weapons (a-la Fiddler) will be added.
Jason Gunning supported this idea · -
230 votes
An error occurred while saving the comment Jason Gunning supported this idea · -
18 votesJason Gunning supported this idea ·
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107 votes
Ranks and secure logins are part of 4.0’s WormNET design. However, I don’t see strong reasons (and lots of counter-reasons) to keep anonymous logins in 4.0. Also, how the ranks, experience etc. are calculated remains an open and very complicated question.
Jason Gunning supported this idea · -
1 voteJason Gunning shared this idea ·
GOOD IDEA!