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  1. 107 votes
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    Ranks and secure logins are part of 4.0’s WormNET design. However, I don’t see strong reasons (and lots of counter-reasons) to keep anonymous logins in 4.0. Also, how the ranks, experience etc. are calculated remains an open and very complicated question.

    slay supported this idea  · 
  2. 16 votes
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    This will make more sense when in-progress games will be joinable, which will be the case in 4.0 (players would join as spectators until the end of the match). The suggestion can be done as it is now, but I think it would put too much stress on the current design of the WormNET server, so if this will ever come before 4.0, it will surely come after the new WormNET server supporting flags/ranks.

    slay supported this idea  · 
  3. 24 votes
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    slay commented  · 

    digg

    slay supported this idea  · 
  4. 32 votes
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    It would be much easier to do this outside W:A, kind-of-like a retranslation bot. That would resolve all the UI design and protocol issues. Would that work as a compromise?

    slay supported this idea  · 
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    slay commented  · 

    Just do it like HLTV
    spectators can chat, but the players who are actually ingame can decide if they want to read the spectatorchat or not.