Settings and activity
5 results found
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230 votes
Chris supported this idea ·
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135 votes
Chris supported this idea ·
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72 votes
Chris supported this idea ·
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81 votes
An error occurred while saving the comment Chris supported this idea ·
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107 votes
Ranks and secure logins are part of 4.0’s WormNET design. However, I don’t see strong reasons (and lots of counter-reasons) to keep anonymous logins in 4.0. Also, how the ranks, experience etc. are calculated remains an open and very complicated question.
Chris supported this idea ·
Only problem is the memory / loading times required for multiple layers. I would suggest a 1bit/pixel mask for destructablity and a smaller tile for the background like the game itself uses, this would take much less space than having a second full size png, but would remove the option of background that shows even on an undamaged map.