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Worms Armageddon

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Worms Armageddon

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305 results found

  1. From interview with T17 about WMD as e-sports:
    "Maybe we would explore that and maybe we take a leaf out of Team Fortress’ book and have the map symmetrical so everyone gets a fair advantages."
    Therefore this suggestion to WA: ability to mirror (one side of a) random map, as to make a map that is identical on both sides.

    Could be nice for schemes like elite.. or just to have an easy way of creating a fort-like map out of maps that aren't designed to be.

    1 vote
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    0 comments  ·  Maps  ·  Admin →
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  2. 1 vote
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  3. You should add the ability to upload Maps Mods and Addons to the Steam Workshop
    Also it would be great to see Achievements and Steam Trading Cards
    (If a game has Trading Cards there is more chance people will buy it)

    2 votes
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    1 comment  ·  Interface  ·  Admin →
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  4. In WMD the global lobby chat is also accessible in the game lobby. Would be nice to have this in WA as well, so that you can call out a buddy who's left behind in #AnythingGoes without needing to exit the game lobby or switch to snooper. And also to advertise open spaces when nobody joins up.

    1 vote
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  5. This could be done using external servers and by selecting a player (with F1,F2 etc.) and then pressing down a button while talking (next time you press the button you will talk to the same person that you have selected)

    2 votes
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  6. Let someone reconnect from a network drop and let the hoster decide to pause the game and wait for the person, or continue without the person who dropped out.

    2 votes
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  7. Introduce a New weapon called "Super Fart". which fires in the opposite direction.
    So if enemy worm is in front, worm should face opposite direction to use Super Fart weapons.
    worm should do a jiggle and giggle before Fart sound and it should hit like a baseball Bat.

    3 votes
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    1 comment  ·  Gameplay  ·  Admin →
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  8. Seeing default blue water 24/7 is quite boring. How about an option to keep acid mode enabled without a need of typing /h2so4 each time I start W:A?

    3 votes
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    0 comments  ·  Graphics  ·  Admin →
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  9. allow to view the whole chat history in a game since it started, by pressing ctrl+page down. so that it scrolls up to the very first message posted in a game.

    1 vote
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  10. parallax scrolling availability

    1 vote
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  11. mic? communication

    5 votes
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  12. 1 vote
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    0 comments  ·  Gameplay  ·  Admin →
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  13. My first game was Worms Reloaded before I found this gem, but in Reloaded the weapon drops would include invisibility amongst other things, and invisibility only seems to be available by adding it to every worms inventory.

    1 vote
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  14. I'll try to translate everything (which was in version 3.7.0.0) into Polish. Would it be possible to be able to add these characters: ą, ć, ę, ł, ń, ś, ż, ź?
    If anything languages will be added to the new version I would try to translate it.

    4 votes
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    1 comment  ·  Gameplay  ·  Admin →
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  15. We know that the wind can go left & right. What if it can blow up & down? Of course this have to be an optional setting in the option menus.

    7 votes
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    1 comment  ·  Gameplay  ·  Admin →
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  16. I guess it's obvious, but it's so important, that I had to pay attention, just in case.

    Imo project x is good wxw example, but attack should be blocked unless walls completed and possible only from rope.

    Sheep race should have automatic checkpoint detecor.

    etc.

    6 votes
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    0 comments  ·  Gameplay  ·  Admin →
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  17. I always thought it would be a blast if players could select the skin color of the worms on their team. Maybe just variants of brown and pink if we want to stick with the worm feel. But whats wrong with purple and green worms? I think it would just be a nice change of pace.

    Also what if each player could add little hat sprites to customize their appearance (the hats would have to go transparent to not mess with game mechanics). Maybe an option to add eye lashes or a mustache? My wife would like to see some…

    4 votes
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    1 comment  ·  Graphics  ·  Admin →
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  18. Disabled by default, this option would be configurable before the game begins.

    It would increase the overall speed of play and encourage riskier (faster) roping in schemes such as shopper.

    3 votes
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    1 comment  ·  Gameplay  ·  Admin →
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  19. You could see only starting weapons (no super weapon), not weapons collected from crates. This feature would be cool in Intermediate and Elite. In other schemes it would be quite useless.

    1 vote
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  20. Is possible to add missions for multiplayer like WWP, also add support for the misison editor or allow for the game to have not stuff for the mission hardcoded...

    2 votes
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