305 results found
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3 votes
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Be able to change what a utility crate can have.
It will be nice to set what do you want to fall in Utility crates , for example , in the classic rubbergame with no weps and lots of crates falling , the Utility "Crateshower" lags a lot and people try to dont collect it.
Just a menu in ammo menu with % too of what type of utility can appear, for example (10% x2 damage , 5% jetpack , 20% low gravity , etc)
7 votesThis will have to wait for the new scheme format, because the current scheme format doesn’t include settings for crate spy / double time / crate shower.
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Weapon Set Viewer
Select players to be able to view weapon set in games. For example, My clan is CKC, 2 players of CKC play a T17 and I watch, I would like to be able to see my Clan's weapon set so I don't have to keep asking what we have.
3 votes -
Be able to set values of the poison of the Nuclear Bomb sudden death option
The same way that it is possible to set the flooding speed, i think that the poison of the Nuclear Bomb option could be set too. The combination of the flooding speed with the chosen values of the Nuclear Bomb could do a very strategic scheme.
2 votesThis should be easy to add in the new scheme format.
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Add possiblity to set the crate probability of the super weapons
It would be nice to set the crate pobability of the super weapons because some of them can be good to find in a crate for a scheme, but others should never appear (armageddon for exemple in many cases). This should be possible without breaking RubberWorm's schemes.
1 voteI believe this is in the works for 3.×. The scheme version number will probably be increased to avoid RubberWorm incompatibility issues.
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Reading the lobby's old messages
When you join the game and see that there is a lot of players already in the lobby, probably they wrote a lot of things before you join them. With some schemes, the hoster need to write the same message (for exemple descritions or rules of the scheme) for each new player in the lobby. It would be nice to see all the messages written in the lobby before you join the host. They could also receive a different color.
1 vote -
select the number of ammo that a crate contains for each weapon
For exemple when you collect a crate and it is cluster bomb. You will receive x3 ammo (not x1 like the bazooka). I think this could be set for each weapon.
5 votesThis should be easy to add in the new scheme format.
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Delay for the utilities
The same way of the Jet Pack's 2 turns of delay on intermediate, i think that the delay of all the utilities could be set.
0 votes -
add an integrated friends list.
A friends list so that you can add names so that you know who is online. (ingame optional)
4 votes -
Red Girder
Can you make red the girder when it is too far away from the worm?
"Color alert" would save precious time to position girder!9 votes“Girder assist” in TestStuff doesn’t allow you to move the mouse cursor outside of the valid girder range.
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Custom host lobby message
What would be pretty awesome I think though not a huge endeavor to implement is the ability for a host to display a custom message in the hosting lobby, something that could be 'Welcome to my shopper game, rules are ABL CBA AFR' or an explanation of a not so regularly played scheme, or even an away message like 'the host is gone taking a wee while players join up'. Here's the way I'd implement it: Have the ability to save it in the scheme file, while being able to override the saved message with a lobby command like /msg…
6 votes -
Worms world party campaign in Worms Armaggedon for WWP owners
Worms world party have 16 time attaks, 45 Missions different from W:A one's. Why not, with a little installation from WWP cd, have a new button in mission page, and the possibility to play the missions in W:A, using the same team, the same patched engine instead of the unpatched WWP one?
5 votesTeam17 want us to merge WWP and W:A into a single game. What will probably happen is that if you have a WWP CD, you’ll be able to play WWP missions with W:A in the future.
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More description on the players list (multiplayer lobby)
My small feature request
http://img534.imageshack.us/img534/3355/wanetworklobby.png
When I roll-over the player list in the multiplayer lobby, it only says "The players in the current game" at the bottom of the screen.Why not say something like " The players in the current game. RIGHT-CLICK to send private messages or (for hosts) CLICK to kick the player. "?
2 votesThanks.
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Change the backgrounds/skies/falling things during the gameplay
so that it wouldnt be boring, for examle the "tribal" level with always falling leaves and same color sky
3 votesUm… change them to what?
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Displaying a message when a screenshot is taken
This is what Starcraft has done:
http://img402.imageshack.us/img402/4149/scscrnshot021910130827.pngA text message can be shown AFTER the screenshot is taken and saved successfully.
Of course, the message should be in the chat box. If there's no chat box (i.e. in the main menu), then no message will be shown.3 votes -
"Last used worm" option
After random worm select (implemented in 3.6.29.0), it would be nice to have "Last used worm" as an option for in-game worms order. It should automatically select the worm which ended the previous turn, instead of the next one. Of course, you can always change it pressing TAB. It would be very useful in schemes like RRs, so you don't have to destroy your TAB button to select your moving worm. =)
7 votesThis should be easy to add in the new scheme format.
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override the grave of the opponent
i hate it when my opponent is using ingameobjects as graves or the grave is huge.
Thats why it would be nice if i could define a default grave for all of my opponents.
4 votes -
random Worm order
i like the option from Worms2 that Worms were chosen from the game in random order. U needed a complete different tactic for this to win a game.
3 votesHow is this suggestion different from the new scheme option added in 3.6.29.0?
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Different terrain types
My idea is similar with "multi layer" idea but. The idea is: we have 2 pictures for 1 map. First one is ordinary WA map, shopper for example. Second one is kinda "materials" map that should have different colors for different materials. For example yellow means undestructable material, blue is kinda ice, green is sort of glass, that breaks etc.etc. And if there is only 1 map picture, then it defaults to standart WA map.
3 votes -
add a "music mode"
When enabling this mode, the game mutes every sound effect and music track except for the most important gameplay-related effects: turn-end and mine activation beeps. (Am i missing another one?)
This way players can listen to music without having to either mute in-game sound or have sound effects disturb the music.1 vote
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